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Numerical Shape from Shading and Occluding Contours in a Single View

dc.date.accessioned2004-10-01T20:32:14Z
dc.date.accessioned2018-11-24T10:10:14Z
dc.date.available2004-10-01T20:32:14Z
dc.date.available2018-11-24T10:10:14Z
dc.date.issued1979-11-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/5713
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/5713
dc.description.abstractAn iterative method of using occluding boundary information is proposed to compute surface slope from shading. We use a stereographic space rather than the more commonly used gradient space in order to express occluding boundary information. Further, we use "average" smoothness constraints rather than the more obvious "closed loop" smoothness constraints. We develop alternate constraints from the definition of surface smoothness, since the closed loop constraints do not work in stereographic space. We solve the image irradiance equation iteratively using a Gauss-Seidel method applied to the constraints and boundary information. Numerical experiments show that the method is effective. Finally, we analyze SEM (Scanning Electron Microscope) pictures using this method. Other applications are also proposed.en_US
dc.format.extent38 p.en_US
dc.format.extent11868504 bytes
dc.format.extent8247980 bytes
dc.language.isoen_US
dc.titleNumerical Shape from Shading and Occluding Contours in a Single Viewen_US


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