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Shaded Perspective Images of Terrain

dc.date.accessioned2004-10-04T14:49:24Z
dc.date.accessioned2018-11-24T10:12:46Z
dc.date.available2004-10-04T14:49:24Z
dc.date.available2018-11-24T10:12:46Z
dc.date.issued1978-03-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6290
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/6290
dc.description.abstractIn order to perform image analysis, one must have a thorough understanding of how images are formed. This memo presents an algorithm that produces shaded perspective images of terrain as a vehicle to understanding the fundamentals of image formation. The image is constructed using standard projection equations along with an efficient hidden-surface removal technique. The image intensity is calculated using the reflectance map, a convenient way of describing the surface reflection as a function of surface gradient. Aside from its use as a tool toward understanding image analysis, the algorithm has several applications of its own, including providing video input to a flight simulator.en_US
dc.format.extent10686046 bytes
dc.format.extent7649216 bytes
dc.language.isoen_US
dc.titleShaded Perspective Images of Terrainen_US


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