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Use of Analogy to Achieve New Expertise

dc.date.accessioned2004-10-20T20:07:53Z
dc.date.accessioned2018-11-24T10:22:28Z
dc.date.available2004-10-20T20:07:53Z
dc.date.available2018-11-24T10:22:28Z
dc.date.issued1977-04-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6924
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/6924
dc.description.abstractWe will take the view that the end result of problem solving in some world should be increased expertness. In the context of computers, increasing expertness means writing programs. This thesis is about a process, reasoning by analogy that writes programs. Analogy relates one problem world to another. We will call the world in which we have an expert problem solver the IMAGE world, and the other world the DOMAIN world. Analogy will construct an expert problem solver in the domain world using the image world expert for inspiration.en_US
dc.format.extent12622538 bytes
dc.format.extent9963410 bytes
dc.language.isoen_US
dc.titleUse of Analogy to Achieve New Expertiseen_US


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