Browsing by Issue Date
Now showing items 221-240 of 4790
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Two Problems in Analyzing Scenes
(MIT Artificial Intelligence Laboratory, 1971-06)This paper is based on a B.S. thesis supervised by Patrick Winston. It deals with some previously unexplored problems in the analysis of visual scenes. The scenes consist of two dimensional line drawings of simple objects ...
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What Corners Look Like
(MIT Artificial Intelligence Laboratory, 1971-06)An algorithm is presented which provides a way of telling what a given trihedral corner will look like if viewed from a particular angle. The resulting picture is a junction of two or more lines each labelled according to ...
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Shadows and Cracks
(MIT Artificial Intelligence Laboratory, 1971-06)The VIRGIN program will interpret pictures of crack and shadow free scenes by labelling them according to the Clowes/Huffman formalism. This paper indicates methods of extending the program to include cracks and shadows ...
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Twenty Things To Do With A Computer
(1971-06-01)When people talk about computers in education they do not all have the same image in mind. Some think of using the computer to program the kid; others think of using the kid to program the computer. But most of them have ...
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Computer Proofs of Limit Theorems
(1971-06-01)In this paper we describe some relatively simple changes that have been made to an existing automatic theorem proving program to enable it to prove efficiently a number of the limit theorems of elementary calculus. These ...
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Resolving Visual Ambiguity with a Probe
(MIT Artificial Intelligence Laboratory, 1971-07)The eye-hand robot at the Artificial Intelligence Laboratory now possesses the ability to occasionally copy simple configurations of blocks, using spare parts about whose presence it knows. One problem with which it cannot ...
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Wandering About the Top of the Robot
(MIT Artificial Intelligence Laboratory, 1971-07)Part I of this paper describes some of the new functions in the system. The discussion is seasoned here and there with parenthetical code fragments that may be ignored by readers unfamiliar with PLANNER. Part II discussed ...
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The Binford-Horn LINEFINDER
(MIT Artificial Intelligence Laboratory, 1971-07)This paper briefly describes the processing performed in the course of producing a line drawing from vidisector information.
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Teaching Children to be Mathematicians vs. Teaching About Mathematics
(1971-07-01)Being a mathematician is no more definable as 'knowing' a set of mathematical facts than being a poet is definable as knowing a set of linguistic facts. Some modern math ed reformers will give this statement a too easy ...
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Information Theory and the Game of JOTTO
(1971-08-01)The word game, JOTTO, has attracted the interest of several computer programmers over the years, not to mention countless devoted players. Rules are: 1.) Each of 2 players selects a 5-letter English word, or a proper noun, ...
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The FINDSPACE Problem
(MIT Artificial Intelligence Laboratory, 1971-08-03)The FINDSPACE problem is that of establishing a volume in space where an object of specified dimensions will fit. The problem seems to have two subproblems: the hypothesis generation problem of finding a likely spot to ...
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Progress in Extending the VIRGIN Program
(MIT Artificial Intelligence Laboratory, 1971-09)The VIRGIN program will interpret pictures of simple scenes. This paper describes a program, SINNER, which will deal with picture which contain cracks and shadows. In addition to handling pictures of this richer world, ...
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DDT Reference Manual
(1971-09-01)This memo describes the version of DDT used as the command level of the A.I. Laboratory Time Sharing System (ITS). Besides the usual program control, examination, and modification features, this DDT provides many ...
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An Inquiry into Algorithmic Complexity
(1971-09-01)This is the first section in a proposed monograph on algorithmic complexity theory. Future sections shall include: information Theory as a Proof Technique; Algorithms Using Linear Form Inequalities; Some Probabilistic ...
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Instant TJ6. How to Get the System to Type Your Papers
(1971-09-01)TJ6 is a program that takes disk files of text and arranges them so that they can be printed out neatly on 8 1/2 by 11 paper, lines justified, pages numbered, and so on. So that TJ6 will know what to do you must insert ...
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A Parallel Processing Model of Musical Structures
(1971-09-01)Euterpe is a real-time computer system for the modeling of musical structures. It provides a formalism wherein familiar concepts of musical analysis may be readily expressed. This is verified by its application to the ...
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A Computer Laboratory for Elementary Schools
(1971-10-01)This is a research project on elementary education whose immediate objective is the development of new methods and materials for teaching in an environment of computers and computer-controlled devices. Longer term objectives ...
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Teaching Children Thinking
(1971-10-01)This paper is dedicated to the hope that someone with power to act will one day see that contemporary research on education is like the following experiment by a nineteenth century engineer who worked to demonstrate that ...
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Proposal to ARPA for Research on Artificial Intelligence at M.I.T., 1971-1972
(1971-10-01)The activities of the Artificial Intelligence laboratory can be viewed under three main aspects; (1) Artificial Intelligence- understanding the principles of making intelligent machines along the lines discusses in ...
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Using the EUTERPE Music System
(1971-10-01)This memo describes the practical implementation of programs written in the language EUTERPE. Details of this language are given in the author's thesis (A Parallel Processing Model of Musical Structures) and will not ...