Browsing Dept. of Computer Science by Author "Marais, Patrick"

Now showing items 1-18 of 18

  • Accelerating point cloud cleaning 

    Mulder, Rickert (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2017)
    Capturing the geometry of a large heritage site via laser scanning can produce thousands of high resolution range scans. These must be cleaned to remove unwanted artefacts. We identified three areas that can be improved ...

  • Active shape model segmentation of Brain structures in MR images of subjects with fetal alcohol spectrum disorder 

    Eicher, Anton (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2010)
    Fetal Alcohol Spectrum Disorder (FASD) is the most common form of preventable mental retardation worldwide. This condition affects children whose mothers excessively consume alcohol whilst pregnant. FASD can be identified ...

  • An automatic marker for vector graphics drawing tasks 

    Bunn, Tristan (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2016)
    In recent years, the SVG file format has grown increasingly popular, largely due to its widespread adoption as the standard image format for vector graphics on the World Wide Web. However, vector graphics predate the modern ...

  • The design and evaluation of a Java image analysis tool for componentizing lines from digitial architectural floor plans 

    Ochwo, Jeniffer (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2006)
    This research set out to determine the feasibility of using Java to create a tool that could perform paper-to-electronic format conversion by vectorizing the lines in a raster image of an architectural floor plan. The tool ...

  • Fast galactic structure finding using graphics processing units 

    Wood, Daniel (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2014)
    Cosmological simulations are used by astronomers to investigate large scale structure formation and galaxy evolution. Structure finding, that is, the discovery of gravitationally-bound objects such as dark matter halos, ...

  • Field D* pathfinding in weighted simplicial complexes 

    Perkins, Simon (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2013)
    The development of algorithms to efficiently determine an optimal path through a complex environment is a continuing area of research within Computer Science. When such environments can be represented as a graph, established ...

  • GPU-based acceleration of radio interferometry point source visibility simulations in the MeqTrees framework 

    Baxter, Richard Jonathan (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2013)
    Modern radio interferometer arrays are powerful tools for obtaining high resolution images of low frequency electromagnetic radiation signals in deep space. While single dish radio telescopes convert the electromagnetic ...

  • A GPU-Based level of detail system for the real-time simulation and rendering of large-scale granular terrain 

    Leach, Craig (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2014)
    Real-time computer games and simulations often contain large virtual outdoor environments. Terrain forms an important part of these environments. This terrain may consist of various granular materials, such as sand, rubble ...

  • High fidelity compression of irregularly sampled height fields 

    Marais, Patrick (University of Cape TownFaculty of ScienceDept. of Computer Science, 2007)
    This paper presents a method to compress irregularly sampled height-fields based on a multi-resolution framework. Unlike many other height-field compression techniques, no resampling is required so the original height-field ...

  • A highly accessible application for detection and classification of maize foliar diseases from leaf images 

    Khethisa, Joang Adolf (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2017)
    Crop diseases are a major impediment to food security in the developing world. The development of cheap and accurate crop diagnosis software would thus be of great benefit to the farming community. A number of previous ...

  • Identification and reconstruction of bullets from multiple x-rays 

    Perkins, Simon (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2004)
    The 3D shape and position of objects inside the human body are commonly detected using Computed Tomography (CT) scanning. CT is an expensive diagnostic option in economically disadvantaged areas and the radiation dose ...

  • A linear framework for character skinning 

    Merry, Bruce (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2007)
    Character animation is the process of modelling and rendering a mobile character in a virtual world. It has numerous applications both off-line, such as virtual actors in films, and real-time, such as in games and other ...

  • Model driven segmentation and the detection of bone fractures 

    Marte, Otto-Carl (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2004)
    The introduction of lower dosage image acquisition devices and the increase in computational power means that there is an increased focus on producing diagnostic aids for the medical trauma environment. The focus of this ...

  • A simplified game engine for a game development course 

    Weimar, Rolf (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2014)
    The Video Game industry is maturing. Success in the video game industry relies on many things, including marketing, sound business practises, and top notch technical implementation. Games Engines are software systems that ...

  • Spline wavelet image coding and synthesis for a VLSI based difference engine 

    Marais, Patrick (University of Cape TownFaculty of ScienceDepartment of Computer Science, 1994)
    The efficiency of an image compression/synthesis system based on a spline multi-resolution analysis (MRA) is investigated. The proposed system uses a quadratic spline wavelet transform combined with minimum-mean squared ...

  • Tissue segmentation of the cerebellum from MR images 

    Woods, Keri (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2011)
    The cerebellum is known to be very susceptible to prenatal exposure to alcohol and people affected by Fetal Alcohol Spectrum Disorder (FASD) show a decrease in cerebellar volume. Unfortunately, there seems to be little ...

  • Towards realistic interactive sand : a GPU-based framework 

    Longmore, Juan-Pierre (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2009)
    Many real-time computer games contain virtual worlds built upon terrestrial landscapes, in particular, "sandy" terrains, such as deserts and beaches. These terrains often contain large quantities of granular material, ...

  • Voxel-space shape grammars 

    Crumley, Zacharia (University of Cape TownFaculty of ScienceDepartment of Computer Science, 2012)
    The field of Procedural Generation is being increasingly used in modern content generation for its ability to significantly decrease the cost and time involved. One such area of Procedural Generation is Shape Grammars, a ...