Browsing Computer Science and Artificial Intelligence Lab (CSAIL) by Title

Now showing items 2535-2554 of 2625

  • Verifying the Correctness of Wide-Area Internet Routing 

    Unknown author (2004-05-17)
    Several studies have shown that wide-area Internet routing is fragile, with failures occurring for a variety of reasons. Routing fragility is largely due to the flexible and powerful ways in which BGP can be configured to ...

  • Versatility and VersaBench: A New Metric and a Benchmark Suite for Flexible Architectures 

    Unknown author (2004-06-14)
    For the last several decades, computer architecture research has largely benefited from, and continues to be driven by ad-hoc benchmarking. Often the benchmarks are selected to represent workloads that architects believe ...

  • Vertical Image Registration in Stereopsis 

    Unknown author (1983-10-01)
    Most computational theories of stereopsis require a registration stage prior to stereo matching to reduce the matching to a one-dimensional search. Even after registration, it is critical that the stereo matching process ...

  • Very Large Planner-Type Data Bases 

    Unknown author (1975-09-01)
    This paper describes the implementation of a typical data-base manaer for an A.I. language like Planner, Conniver, or QA4, and some proposed extensions for applications involving greater quantities of data than usual. ...

  • Victim Migration: Dynamically Adapting Between Private and Shared CMP Caches 

    Unknown author (2005-10-10)
    Future CMPs will have more cores and greater onchip cache capacity. The on-chip cache can either be divided into separate private L2 caches for each core, or treated as a large shared L2 cache. Private caches provide low ...

  • Video Ergo Scio 

    Unknown author (MIT Artificial Intelligence Laboratory, 1973-11)
    An approach to vision research is described that combines ideas about low level processing with more abstract notions about the representation of knowledge in intelligent systems. A particular problem, of the representation ...

  • Video Matching 

    Unknown author (2004-05-11)
    This paper describes a method for bringing two videos (recorded at different times) into spatiotemporal alignment, then comparing and combining corresponding pixels for applications such as background subtraction, compositing, ...

  • The Video Mesh: A Data Structure for Image-based Video Editing 

    Unknown author (2009-12-16)
    This paper introduces the video mesh, a data structure for representing video as 2.5D "paper cutouts." The video mesh allows interactive editing of moving objects and modeling of depth, which enables 3D effects and ...

  • A View on Dyslexia 

    Unknown author (1997-06-01)
    We describe here, briefly, a perceptual non-reading measure which reliably distinguishes between dyslexic persons and ordinary readers. More importantly, we describe a regimen of practice with which dyslexics learn a ...

  • View-Based Models of 3D Object Recognition and Class-Specific Invariances 

    Unknown author (1994-04-01)
    This paper describes the main features of a view-based model of object recognition. The model tries to capture general properties to be expected in a biological architecture for object recognition. The basic module is a ...

  • View-Based Strategies for 3D Object Recognition 

    Unknown author (1995-04-21)
    A persistent issue of debate in the area of 3D object recognition concerns the nature of the experientially acquired object models in the primate visual system. One prominent proposal in this regard has expounded the ...

  • Viewer-Centered Object Recognition in Monkeys 

    Unknown author (1994-04-01)
    How does the brain recognize three-dimensional objects? We trained monkeys to recognize computer rendered objects presented from an arbitrarily chosen training view, and subsequently tested their ability to generalize ...

  • Viewing Control Structures as Patterns of Passing Messages 

    Unknown author (1976-12-01)
    The purpose of this paper is to discuss some organizational aspects of programs using the actor model of computation. In this paper we present an approach to modelling intelligence in terms of a society of communicating ...

  • Viewpoint-Specific Representations in Three-Dimensional Object Recognition 

    Unknown author (1990-08-01)
    We report a series of psychophysical experiments that explore different aspects of the problem of object representation and recognition in human vision. Contrary to the paradigmatic view which holds that the representations ...

  • Views on Vision 

    Unknown author (MIT Artificial Intelligence Laboratory, 1971-02)

  • Viewstamped Replication Revisited 

    Unknown author (2012-07-23)
    This paper presents an updated version of Viewstamped Replication, a replication technique that handles failures in which nodes crash. It describes how client requests are handled, how the group reorganizes when a replica ...

  • Virtual Inclusion 

    Unknown author (MIT Artificial Intelligence Laboratory, 1983-09)
    Several recent knowledge-representation schemes have used virtual copies for storage efficiency. Virtual copes are confusing. In the course of trying to understand, implement, and use Jon Doyle's SDL virtual copy mechanism, ...

  • A Virtual Machine for a Type-omega Denotational Proof Language 

    Unknown author (2002-06-01)
    In this thesis, I designed and implemented a virtual machine (VM) for a monomorphic variant of Athena, a type-omega denotational proof language (DPL). This machine attempts to maintain the minimum state required to ...

  • Virtual Mobile Nodes for Mobile Ad Hoc Networks 

    Unknown author (2004-02-26)
    One of the most significant challenges introduced by mobile networks is the difficulty in coping withthe unpredictable movement of mobile nodes. If, instead, the mobile nodes could be programmed totravel through the world ...

  • Virtual Model Control of a Biped Walking Robot 

    Unknown author (1995-12-01)
    The transformation from high level task specification to low level motion control is a fundamental issue in sensorimotor control in animals and robots. This thesis develops a control scheme called virtual model control ...