Browsing Computer Science and Artificial Intelligence Lab (CSAIL) by Title

Now showing items 2606-2625 of 2625

  • Wicked Problems and Gnarly Results: Reflecting on Design and Evaluation Methods for Idiosyncratic Personal Information Management Tasks 

    Unknown author (2008-02-10)
    This paper is a case study of an artifact design and evaluation process; it is a reflection on how right thinking about design methods may at times result in sub-optimal results. Our goal has been to assess our decision ...

  • Wide-Area Egomotion Estimation from Known 3D Structure 

    Unknown author (2006-01-09)
    We describe an algorithm that takes as inputs a coarse3D model of an environment, and a video sequence acquiredwithin the environment, and produces as output an estimateof the camera s 6-DOF egomotion expressed in the ...

  • WIRElist 

    Unknown author (1969-01-01)
    This memo describes a design aid used for the automatic production of wirelists for machine or hand wiring of wire-cards.

  • Workshop on the Design and Control of Dextrous Hands 

    Unknown author (1982-04-01)
    The Workshop for the Design and Control of Dexterous Hands was held at the MIT Artificial Intelligence Laboratory on November 5-6, 1981. Outside experts were brought together to discuss four topics: kinematics of hands, ...

  • World Wide Web Without Walls 

    Unknown author (2007-08-24)
    Today's Web is built upon a particular symbiotic relationship betweensites and users: the sites invest capital to create and market a setof features, and users gain access to the sites often in exchange fortheir data (e.g., ...

  • Worms of Ganymedes - Hazards of Image "Restoration" 

    Unknown author (MIT Artificial Intelligence Laboratory, 1980-09)

  • Wrist-Partitioned Inverse Kinematic Accelerations and Manipulator Dynamics 

    Unknown author (1983-04-01)
    An efficient algorithm is presented for the calculation of the inverse kinematic accelerations for a 6 degree-of-freedom manipulator with a spherical wrist. The inverse kinematic calculation is shown to work synergistically ...

  • Writing and Representation 

    Unknown author (MIT Artificial Intelligence Laboratory, 1988-09)
    This paper collects several notes I've written over the last year in an attempt to work through my dissatisfactions with the ideas about representation I was taught in school. Among these ideas are the notion of a 'world ...

  • Wumpus Advisor 1: A First Implementation Program that Tutors Logical and Probabilistic Reasoning Skills 

    Unknown author (1976-10-01)
    The Wumpus Advisor program offers advice to a player involved in choosing the best move in a game for which competence in dealing with incomplete and uncertain knowledge is required. The design and implementation of ...

  • Wumpus Protocol Analysis 

    Unknown author (MIT Artificial Intelligence Laboratory, 1977-08)
    The goal of this research was to assist in the creation of a new, improved Wumpus advisor by taking protocols of ten people learning to play Wumpus with a human coach. It was hoped that by observing these subjects learn ...

  • Wusor II: A Computer Aided Instruction Program with Student Modelling Capabilities 

    Unknown author (1977-05-01)
    Wusor II is the second program that has been developed to tutor students in the game of Wumpus. From the earlier efforts with Wusor I it was possible to produce a rule-based expert which processed a relatively complete ...

  • X-Y Table User's Manual 

    Unknown author (MIT Artificial Intelligence Laboratory, 1974-05)
    This working paper describes the mini-robot group's X-Y table and associated hardware.

  • XGP Font Catalog 

    Unknown author (MIT Artificial Intelligence Laboratory, 1974-05-24)

  • XP. A Common Lisp Pretty Printing System 

    Unknown author (1989-03-01)
    XP provides efficient and flexible support for pretty printing in Common Lisp. Its single greatest advantage is that it allows the full benefits of pretty printing to be obtained when printing data structures, as well ...

  • XP. A Common Lisp Pretty Printing System 

    Unknown author (1989-08-01)
    XP provides efficient and flexible support for pretty printing in Common Lisp. Its single greatest advantage is that it allows the full benefits of pretty printing to be obtained when printing data structures, as well ...

  • The XPRT Description System 

    Unknown author (MIT Artificial Intelligence Laboratory, 1979-01)
    This paper introduces a frame-based description language and studies methods for reasoning about problems using knowledge expressed in the language. The system is based on the metaphor of a society of communicating experts ...

  • Zero-Crossings and Spatiotemporal Interpretation in Vision 

    Unknown author (1982-05-01)
    We will briefly outline a computational theory of the first stages of human vision according to which (a) the retinal image is filtered by a set of centre-surround receptive fields (of about 5 different spatial sizes) ...

  • Zero-Crossings on Lines of Curvature 

    Unknown author (1984-12-01)
    We investigate the relations between the structure of the image and events in the geometry of the underlying surface. We introduce some elementary differential geometry and use it to define a coordinate system on the ...

  • ZigZag Decoding: Combating Hidden Terminals In Wireless Networks 

    Unknown author (2008-10-01)
    This paper presents ZigZag, an 802.11 receiver design that combats hidden terminals. ZigZag's core contribution is a new form of interference cancellation that exploits asynchrony across successive collisions. Specifically, ...

  • ZigZag Decoding: Combating Hidden Terminals in Wireless Networks 

    Unknown author (2008-04-08)
    This paper presents ZigZag, an 802.11 receiver that combats hidden terminals. ZigZag exploits 802.11 retransmissions which, in the case of hidden terminals, cause successive collisions. Due to asynchrony, these collisions ...