Computer Science and Artificial Intelligence Lab (CSAIL): Recent submissions
Now showing items 1681-1700 of 2625
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An Efficient Correspondence Based Algorithm for 2D and 3D Model Based Recognition
(1990-10-01)A polynomial time algorithm (pruned correspondence search, PCS) with good average case performance for solving a wide class of geometric maximal matching problems, including the problem of recognizing 3D objects from ...
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Supporting Reuse and Evolution in Software Design
(1990-10-01)Program design is an area of programming that can benefit significantly from machine-mediated assistance. A proposed tool, called the Design Apprentice (DA), can assist a programmer in the detailed design of programs. The ...
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A Nondeterministic Minimization Algorithm
(1990-09-01)The problem of minimizing a multivariate function is recurrent in many disciplines as Physics, Mathematics, Engeneering and, of course, Computer Science. In this paper we describe a simple nondeterministic algorithm ...
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Line Kinematics for Whole-Arm Manipulation
(1991-01-01)A Whole-Arm Manipulator uses every surface to both sense and interact with the environment. To facilitate the analysis and control of a Whole-Arm Manipulator, line geometry is used to describe the location and trajectory ...
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A Theory of How the Brain Might Work
(1990-12-01)I wish to propose a quite speculative new version of the grandmother cell theory to explain how the brain, or parts of it, may work. In particular, I discuss how the visual system may learn to recognize 3D objects. The ...
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The 1990 AI Fair
(1990-08-01)This year, as the finale to the Artificial Intelligence Laboratory's annual Winter Olympics, the Lab staged an AI Fair ??night devoted to displaying the wide variety of talents and interests within the laboratory. The ...
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Affine Matching with Bounded Sensor Error: A Study of Geometric Hashing and Alignment
(1991-08-01)Affine transformations are often used in recognition systems, to approximate the effects of perspective projection. The underlying mathematics is for exact feature data, with no positional uncertainty. In practice, ...
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Viewpoint-Specific Representations in Three-Dimensional Object Recognition
(1990-08-01)We report a series of psychophysical experiments that explore different aspects of the problem of object representation and recognition in human vision. Contrary to the paradigmatic view which holds that the representations ...
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Transition Space
(1990-11-01)Informal causal descriptions of physical systems abound in sources such as encyclopedias, reports and user's manuals. Yet these descriptions remain largely opaque to computer processing. This paper proposes a ...
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The Iterate Manual
(1990-10-01)This is the manual for version 1.1 of Iterate, a powerful iteration macro for Common Lisp. Iterate is similar to Loop but provides numerous additional features, is well integrated with Lisp, and is extensible.
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Repairing Learned Knowledge Using Experience
(1990-05-01)Explanation-based learning occurs when something useful is retained from an explanation, usually an account of how some particular problem can be solved given a sound theory. Many real-world explanations are not based ...
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Olympic Robot Building Manual
(1988-12-01)The 1989 AI Lab Winter Olympics will take a slightly different twist from previous Olympiads. Although there will still be a dozen or so athletic competitions, the annual talent show finale will now be a display not ...
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The Behavior Language; User's Guide
(1990-04-01)The Behavior Language is a rule-based real-time parallel robot programming language originally based on ideas from [Brooks 86], [Connell 89], and [Maes 89]. It compiles into a modified and extended version of the ...
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The Effect of Indexing on the Complexity of Object Recognition
(1990-04-01)Many current recognition systems use constrained search to locate objects in cluttered environments. Previous formal analysis has shown that the expected amount of search is quadratic in the number of model and data features, ...
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Fault-Tolerant Design for Multistage Routing Networks
(1990-04-01)As the size of digital systems increases, the mean time between single component failures diminishes. To avoid component related failures, large computers must be fault-tolerant. In this paper, we focus on methods for ...
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Shaping Inputs to Reduce Vibration: A Vector Diagram Approach
(1990-03-01)This paper describes a method for limiting vibration in flexible systems by shaping the system inputs. Unlike most previous attempts at input shaping, this method does not require an extensive system model or lengthy ...
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Extensions of a Theory of Networks for Approximation and Learning: Outliers and Negative Examples
(1990-07-01)Learning an input-output mapping from a set of examples can be regarded as synthesizing an approximation of a multi-dimensional function. From this point of view, this form of learning is closely related to regularization ...
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Perceptual Organization, Figure-Ground, Attention and Saliency
(1991-08-01)Notions of figure-ground, inside-outside are difficult to define in a computational sense, yet seem intuitively meaningful. We propose that "figure" is an attention-directed region of visual information processing, and ...
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Automatic Recognition of Tractability in Inference Relations
(1990-02-01)A procedure is given for recognizing sets of inference rules that generate polynomial time decidable inference relations. The procedure can automatically recognize the tractability of the inference rules underlying ...
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Parallel Computation of Vernier Offsets, Curvature and Chevrons in Humans
(1989-12-01)A vernier offset is detected at once among straight lines, and reaction times are almost independent of the number of simultaneously presented stimuli (distractors), indicating parallel processing of vernier offsets. ...
