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Guided Time Warping for Motion Editing

dc.contributorJovan Popovicen_US
dc.contributorComputer Graphicsen_US
dc.date.accessioned2008-08-25T19:01:02Z
dc.date.accessioned2018-11-26T22:25:43Z
dc.date.available2008-08-25T19:01:02Z
dc.date.available2018-11-26T22:25:43Z
dc.date.issued2007-08-01
dc.identifier.citationIn ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pages 45-52, July 2007.en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/41946
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/41946
dc.description.abstractTime warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of animated characters. However, time warping typically requires many manual adjustments to achieve the desired results. We present a technique which simplifies this process by allowing time warps to be guided by a provided reference motion. Given few timing constraints, it computes a warp that both satisfies these constraints and maximizes local timing similarities to the reference. The algorithm is fast enough to incorporate into standard animation workflows. We apply the technique to two common tasks: preserving the natural timing of motions under new time constraints and modifying the timing of motions for stylistic effects.en_US
dc.format.extentN/Aen_US
dc.titleGuided Time Warping for Motion Editingen_US


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