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Now showing items 91-100 of 148
Scalable attack modelling in support of security information and event management
(2014)
While assessing security on single devices can be performed using vulnerability assessment tools, modelling of more intricate attacks, which incorporate multiple steps on different machines, requires more advanced techniques. ...
Lattice Boltzmann liquid simulations on graphics hardware
(2014)
Fluid simulation is widely used in the visual effects industry. The high level of detail required to produce realistic visual effects requires significant computation. Usually, expensive computer clusters are used in order ...
Real-time generation of procedural forests
(2013)
The creation of 3D models for games and simulations is generally a time-consuming and labour intensive task. Forested landscapes are an important component of many large virtual environments in games and film. To create ...
Situation recognition using soft computing techniques
(2012)
The last decades have witnessed the emergence of a large number of devices pervasively launched into our daily lives as systems producing and collecting data from a variety of information sources to provide different ...
Adapting a novel public display system for an educational context
(2010)
Universities in developing nations are viewed as gateways to global knowledge and as the source of human capital for their countries' economies (Juma, 2008). However, these universities face challenges in accessing educational ...
Improving searchability of automatically transcribed lectures through dynamic language modelling
(2012)
Recording university lectures through lecture capture systems is increasingly common. However, a single continuous audio recording is often unhelpful for users, who may wish to navigate quickly to a particular part of a ...
Large image support in digital repositories
(2010)
Many universities, libraries, government organisations and companies are implementing digital repositories to collect, preserve, administer and distribute their collections via the World Wide Web. In the process of building ...
An end to end solution for complex open educational resources
(2012)
The main objective of this thesis is to provide content creators and educators with a solution that simplifies the process of depositing into digital repositories. We created a desktop tool named ORchiD, Open educational ...
Distributed texture-based terrain synthesis
(2011)
Terrain synthesis is an important field of Computer Graphics that deals with the generation of 3D landscape models for use in virtual environments. The field has evolved to a stage where large and even infinite landscapes ...
Tissue segmentation of the cerebellum from MR images
(2011)
The cerebellum is known to be very susceptible to prenatal exposure to alcohol and people affected by Fetal Alcohol Spectrum Disorder (FASD) show a decrease in cerebellar volume. Unfortunately, there seems to be little ...