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Quality control tools for interactive rendering of 3D triangle meshes
(2002)
In this dissertation we explore methods of quality control of untextured polygonal models. The tools presented build, evaluate and improve on the field of multiresolution analysis through decimation. We evaluate the quality ...
Garbage collection of the PLAVA object store
(2002)
This research investigates the implementation of suitable garbage collection schemes for a persistent store. The store that formed the basis for these experiments was the one developed for a Java Virtual Machine known as ...
Using programming tools in virtual environments
(2002)
Presence is the sense of being in the computer-generated environment. It is regarded as the key to understanding the success of a virtual environment. In this research we focus on desktop virtual environment authoring ...
The spatial learning method : facilitation of learning through the use of cognitive mapping in virtual reality
(2002)
When moving through an environment, people unconsciously build up a mental image, or cognitive map, of that environment. When later planning a trip or giving directions to someone else, they can mentally walk through the ...