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Now showing items 3651-3660 of 4210
Assessing the suitability of user centric design methods when applied in a developing world context
(2010)
The application of information and communication technologies to development (ICT4Dev) is widely believed to have the potential to improve livelihoods in developing regions. Within the field of HCI, it is recognised that ...
Flexible packaging methodologies for rapid deployment of customisable component-based digital libraries
(2006)
Software engineering is a discipline concerned with manufacturing or developing software. Software plays a pivotal role in everyday life, an absence of which will be devastating to a number of governmental, recreational ...
A lossy, dictionary -based method for short message service (SMS) text compression
(2009)
Short message service (SMS) message compression allows either more content to be fitted into a single message or fewer individual messages to be sent as part of a concatenated (or long) message. While essentially only ...
A linear framework for character skinning
(2007)
Character animation is the process of modelling and rendering a mobile character in a virtual world. It has numerous applications both off-line, such as virtual actors in films, and real-time, such as in games and other ...
Model driven segmentation and the detection of bone fractures
(2004)
The introduction of lower dosage image acquisition devices and the increase in computational power means that there is an increased focus on producing diagnostic aids for the medical trauma environment. The focus of this ...
The efficient and cost effective asynchronous mail sender for road warriors
(2007)
Email has become a very important communication tool. The rise of SPAM, however, has forced system administrators to restrict the usage of their SMTP servers. Such a restriction causes problems for users who send emails ...
Specification and verification of systems using model checking and Markov reward models
(2004)
This thesis examines Markov reward models, a formalism based on continuous time Markov chains, and it's usage in the generation and analysis of service levels. The particular solution technique we employ in this thesis is ...
Interactive cultural story-telling virtual environments using San stories
(2004)
Story-telling is being used for the preservation of culture, and interactive story-telling in particular is attractive for its ability to provide the user with a hands-on experience. We explored the feasibility of interactive ...
Visual query tools for uncertain data in space and time
(2004)
The aim of our project was to develop query and visualisation tools for this archive of African art. Our query system had to be designed to cope with different degrees of uncertainty in data, both in time and space. One ...
An object-oriented library for shared-memory parallel simulations
(1996)
Programming shared-memory multiprocessor systems is becoming increasingly difficult as the gap between memory speed and processor speed increases. At the same time, this class of computer-based on standard microprocessors-is ...