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Now showing items 81-90 of 108
High-level control of agent-based crowds by means of general constraints
(2009)
The use of computer-generated crowds in visual effects has grown tremendously since the warring armies of virtual ores and elves were seen in The Lord of the Rings. These crowds are generated by agent-based simulations, ...
A transaction assurance framework for web services
(2007)
Trust assurances for customers of online transactions is an important, but not well implemented concept for the growth of confidence in electronic transactions. In an online world where customers do not personally know the ...
Fast and accurate visibility preprocessing
(2003)
Currently, the standard approach to visibility preprocessing algorithms is to use a form of approximate solution, known as conservative culling. Such algorithms over-estimate the set of visible polygons. This compromise ...
Learning in a virtual world : expanding activity theory for the design and evaluation of group praxis
(2008)
This text responds to the increasing demand for frameworks to support the design and evaluation of virtual worlds which are effective in their particular learning context by developing, a meta-theoretical framework for ...
The design of an intelligent parking system using wireless sensor networks and multi-protocol label switching
(2009)
The challenge of parking management has increasingly posed the need for smart solutions. Motorists in today's busy world seek the best option in locating available parking points. The need for an efficient parking system ...
Automated stock trading : a multi-agent, evolutionary approach
(2008)
Stock market trading has garnered much interest over the past few decades as it has been made easier for the general public to trade. It is certainly an avenue for wealth growth, but like all risky undertakings, it must ...
Bridging the digital divide in African post-conflict countries : a case study of the DRC cities of Kinshasa and Kananga
(2007)
The digital divide is largely seen as the main problem that developing economies and societies must overcome to gain economic productivity and social welfare. In this document we state that modern western perception of the ...
Co-present photo sharing on mobile devices
(2008)
This dissertation researches current approaches to photo sharing. We have found that most current methods of photo sharing are not as compelling as traditional photo sharing - with the increasing in popularity of digital ...
A connectionist explanation of presence in virtual environments
(2003)
Presence has various definitions, but can be understood as the sensation that a virtual environment is a real place, that the user is actually in the virtual environment rather than at the display terminal, or that the ...
Towards a general framework for Digital Rights Management (DRM)
(2007)
Digital rights management (DRM) can be defined as a technology that enables persistent access control. The common understanding of DRM is that of a technology that enables means to thwart piracy of digital multimedia through ...