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Now showing items 61-70 of 136
Keeping Mobile Robots Connected
(2009-06-17)
Designing robust algorithms for mobile agents with reliable communication is difficult due to the distributed nature of computation, in mobile ad hoc networks (MANETs) the matter is exacerbated by the need to ensure ...
The Guided Improvement Algorithm for Exact, General-Purpose, Many-Objective Combinatorial Optimization
(2009-07-03)
This paper presents a new general-purpose algorithm for exact solving of combinatorial many-objective optimization problems. We call this new algorithm the guided improvement algorithm. The algorithm is implemented on top ...
Partitioning Strategies for Concurrent Programming
(2009-06-16)
This work presents four partitioning strategies, or patterns, useful for decomposing a serial application into multiple concurrently executing parts. These partitioning strategies augment the commonly used task and data ...
A Useful Homomorphic Encryption Method
(2009-06-15)
Softbridge : a socially aware framework for communication bridges over digital divides
(2009)
Computer scientists must align social and technical factors for communication technologies in developing regions yet lack a framework to do so. The novel Softbridge framework comprises several components to address this ...
Softbridge : a socially aware framework for communication bridges over digital divides
(2009)
Computer scientists must align social and technical factors for communication technologies in developing regions yet lack a framework to do so. The novel Softbridge framework comprises several components to address this ...
A lightweight interface to local grid scheduling systems
(2009)
Many complex research problems require an immense amount of computational power to solve. In order to solve such problems, the concept of the computational Grid was conceived. Although Grid technology is hailed as the next ...
Parallel fluid dynamics for the film and animation industries
(2009)
The creation of automated fluid effects for film and media using computer simulations is popular, as artist time is reduced and greater realism can be achieved through the use of numerical simulation of physical equations. ...
Towards realistic interactive sand : a GPU-based framework
(2009)
Many real-time computer games contain virtual worlds built upon terrestrial landscapes, in particular, "sandy" terrains, such as deserts and beaches. These terrains often contain large quantities of granular material, ...
Detecting Hazardous Intensive Care Patient Episodes Using Real-time Mortality Models
(2009-08-26)
The modern intensive care unit (ICU) has become a complex, expensive, data-intensive environment. Caregivers maintain an overall assessment of their patients based on important observations and trends. If an advanced ...