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Now showing items 71-80 of 521
Understanding Simple Picture Programs
(1974-04-01)
What are the characteristics of the process by which an intent is transformed into a plan and then a program? How is a program debugged? This paper analyzes these questions in the context of understanding simple turtle ...
Assimilation of New Information by a Natural Language Understanding System
(1974-02-01)
This work describes a program, called TOPLE, which uses a procedural model of the world to understand simple declarative sentences. It accepts sentences in a modified predicate calculus symbolism, and uses plausible ...
A System for Representing and Using Real-World Knowledge
(1977-12-01)
This report describes a knowledge-base system in which the information is stored in a network of small parallel processing elements ??de and link units ??ich are controlled by an external serial computer. This network ...
Toward A Model Of Children's Story Comprehension
(1972-12-01)
How does a person answer questions about children's stories? For example, consider 'Janet wanted Jack's paints. She looked at the picture he was painting and said 'Those paints make your picture look funny.' The ...
Visual Position Extraction Using Stereo Eye Systems with a Relative Rotational Motion Capability
(MIT Artificial Intelligence Laboratory, 1972-01)
This paper discusses the problem of context-free position estimation using a stereo vision system with moveable eyes. Exact and approximate equations are developed linking position to measureable quantities of the image-space, ...
Understanding Scenes With Shadows
(MIT Artificial Intelligence Laboratory, 1971-11)
The basic problem of this research is to find methods which will enable a program to construct a three dimensional interpretation from the line drawing of a scene, where the scene may have shadows and various degeneracies. ...
Using the Vidisector and the Store Picture Facility
(MIT Artificial Intelligence Laboratory, 1972-06)
The stored picture facility (FAKETV) allows LISP users, and to some extent machine language users, to access a library of stored images rather than live vidisector scenes. The vidisector functions in LISP have been slightly ...
Finding the Skeleton of a Brick*
(MIT Artificial Intelligence Laboratory, 1973-03)
TC-SKELETON's duty is to help find the dimensions of brick shaped objects by searching for sets of three complete edges, on for each dimension. The program was originally written by Patrick Winston, and then was refined ...
Progress in Extending the VIRGIN Program
(MIT Artificial Intelligence Laboratory, 1971-09)
The VIRGIN program will interpret pictures of simple scenes. This paper describes a program, SINNER, which will deal with picture which contain cracks and shadows. In addition to handling pictures of this richer world, ...
A Vision Potpourri
(MIT Artificial Intelligence Laboratory, 1972-06)
This paper discusses some recent changes and additions to the vision system. Among the additions are the ability to use visual feedback when trying to acurately position an object and the ability to use the arm as a sensory ...