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Finding the Skeleton of a Brick*

dc.date.accessioned2008-04-03T14:04:02Z
dc.date.accessioned2018-11-24T10:26:04Z
dc.date.available2008-04-03T14:04:02Z
dc.date.available2018-11-24T10:26:04Z
dc.date.issued1973-03
dc.identifier.urihttp://hdl.handle.net/1721.1/41052
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/41052
dc.descriptionWork reported herein was conducted at the Artificial Intelligence Laboratory, a Massachusetts Institute of Technology research program supported in part by the Advanced Research Projects Agency of the Department of Defense, and monitored by the Office of Naval Research under Contract Number N00014-70-A-0362-0005. Reproduction of this document, in whole or in part, is permitted for any purpose of the United States Government. This memo was first issued in August 1971 as A.I Vision Flash 19.en
dc.description.abstractTC-SKELETON's duty is to help find the dimensions of brick shaped objects by searching for sets of three complete edges, on for each dimension. The program was originally written by Patrick Winston, and then was refined and improved by Tim Finin.en
dc.language.isoen_USen
dc.publisherMIT Artificial Intelligence Laboratoryen
dc.titleFinding the Skeleton of a Brick*en
dc.typeWorking Paperen


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