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Example-Based Control of Human Motion

dc.contributorJovan Popovicen_US
dc.contributorComputer Graphicsen_US
dc.date.accessioned2008-08-25T19:00:19Z
dc.date.accessioned2018-11-26T22:25:43Z
dc.date.available2008-08-25T19:00:19Z
dc.date.available2018-11-26T22:25:43Z
dc.date.issued2004-07-01
dc.identifier.citationIn ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pages 69-77, July 2004.en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/41944
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/41944
dc.description.abstractIn human motion control applications, the mapping between a control specification and an appropriate target motion often defies an explicit encoding. We present a method that allows such a mapping to be defined by example, given that the control specification is recorded motion. Our method begins by building a database of semantically meaningful instances of the mapping, each of which is represented by synchronized segments of control and target motion. A dynamic programming algorithm can then be used to interpret an input control specification in terms of mapping instances. This interpretation induces a sequence of target segments from the database, which is concatenated to create the appropriate target motion. We evaluate our method on two examples of indirect control. In the first, we synthesize a walking human character that follows a sampled trajectory. In the second, we generate a synthetic partner for a dancer whose motion is acquired through motion capture.en_US
dc.format.extentN/Aen_US
dc.titleExample-Based Control of Human Motionen_US


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