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CNS: a GPU-based framework for simulating cortically-organized networks

dc.date.accessioned2010-02-26T20:30:02Z
dc.date.accessioned2018-11-26T22:26:14Z
dc.date.available2010-02-26T20:30:02Z
dc.date.available2018-11-26T22:26:14Z
dc.date.issued2010-02-26
dc.identifier.urihttp://hdl.handle.net/1721.1/51839
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/51839
dc.description.abstractComputational models whose organization is inspired by the cortex are increasing in both number and popularity. Current instances of such models include convolutional networks, HMAX, Hierarchical Temporal Memory, and deep belief networks. These models present two practical challenges. First, they are computationally intensive. Second, while the operations performed by individual cells, or units, are typically simple, the code needed to keep track of network connectivity can quickly become complicated, leading to programs that are difficult to write and to modify. Massively parallel commodity computing hardware has recently become available in the form of general-purpose GPUs. This helps address the first problem but exacerbates the second. GPU programming adds an extra layer of difficulty, further discouraging exploration. To address these concerns, we have created a programming framework called CNS ('Cortical Network Simulator'). CNS models are automatically compiled and run on a GPU, typically 80-100x faster than on a single CPU, without the user having to learn any GPU programming. A novel scheme for the parametric specification of network connectivity allows the user to focus on writing just the code executed by a single cell. We hope that the ability to rapidly define and run cortically-inspired models will facilitate research in the cortical modeling community. CNS is available under the GNU General Public License.en_US
dc.format.extent11 p.en_US
dc.titleCNS: a GPU-based framework for simulating cortically-organized networksen_US


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