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Shape from Shading, Occlusion and Texture

dc.date.accessioned2004-10-01T20:10:37Z
dc.date.accessioned2018-11-24T10:09:43Z
dc.date.available2004-10-01T20:10:37Z
dc.date.available2018-11-24T10:09:43Z
dc.date.issued1987-05-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/5603
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/5603
dc.description.abstractShape from Shading, Occlusion and Texture are three important sources of depth information. We review and summarize work done on these modules.en_US
dc.format.extent55 p.en_US
dc.format.extent1215378 bytes
dc.format.extent912359 bytes
dc.language.isoen_US
dc.subjectshape from shadingen_US
dc.subjectshape from occlusionen_US
dc.subjecttextureen_US
dc.titleShape from Shading, Occlusion and Textureen_US


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