Shape from Shading, Occlusion and Texture
dc.date.accessioned | 2004-10-01T20:10:37Z | |
dc.date.accessioned | 2018-11-24T10:09:43Z | |
dc.date.available | 2004-10-01T20:10:37Z | |
dc.date.available | 2018-11-24T10:09:43Z | |
dc.date.issued | 1987-05-01 | en_US |
dc.identifier.uri | http://hdl.handle.net/1721.1/5603 | |
dc.identifier.uri | http://repository.aust.edu.ng/xmlui/handle/1721.1/5603 | |
dc.description.abstract | Shape from Shading, Occlusion and Texture are three important sources of depth information. We review and summarize work done on these modules. | en_US |
dc.format.extent | 55 p. | en_US |
dc.format.extent | 1215378 bytes | |
dc.format.extent | 912359 bytes | |
dc.language.iso | en_US | |
dc.subject | shape from shading | en_US |
dc.subject | shape from occlusion | en_US |
dc.subject | texture | en_US |
dc.title | Shape from Shading, Occlusion and Texture | en_US |
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