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Recognizing 3D Object Using Photometric Invariant

dc.date.accessioned2004-10-04T14:15:50Z
dc.date.accessioned2018-11-24T10:11:13Z
dc.date.available2004-10-04T14:15:50Z
dc.date.available2018-11-24T10:11:13Z
dc.date.issued1995-04-22en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/5945
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/5945
dc.description.abstractIn this paper we describe a new efficient algorithm for recognizing 3D objects by combining photometric and geometric invariants. Some photometric properties are derived, that are invariant to the changes of illumination and to relative object motion with respect to the camera and/or the lighting source in 3D space. We argue that conventional color constancy algorithms can not be used in the recognition of 3D objects. Further we show recognition does not require a full constancy of colors, rather, it only needs something that remains unchanged under the varying light conditions sand poses of the objects. Combining the derived color invariants and the spatial constraints on the object surfaces, we identify corresponding positions in the model and the data space coordinates, using centroid invariance of corresponding groups of feature positions. Tests are given to show the stability and efficiency of our approach to 3D object recognition.en_US
dc.format.extent22 p.en_US
dc.format.extent15746167 bytes
dc.format.extent1381542 bytes
dc.language.isoen_US
dc.subjectAIen_US
dc.subjectMITen_US
dc.subjectArtificial Intelligenceen_US
dc.titleRecognizing 3D Object Using Photometric Invarianten_US


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