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Programmable Applications: Interpreter Meets Interface

dc.date.accessioned2004-10-04T14:25:19Z
dc.date.accessioned2018-11-24T10:11:22Z
dc.date.available2004-10-04T14:25:19Z
dc.date.available2018-11-24T10:11:22Z
dc.date.issued1991-10-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/5980
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/5980
dc.description.abstractCurrent fashion in "user-friendly'' software design tends to place an overreliance on direct manipulation interfaces. To be truly expressive (and thus truly user-friendly), applications need both learnable interfaces and domain-enriched languages that are accessible to the user. This paper discusses some of the design issues that arise in the creation of such programmable applications. As an example, we present "SchemePaint", a graphics application that combines a MacPaint-like interface with an interpreter for (a "graphics-enriched'') Scheme.en_US
dc.format.extent67 p.en_US
dc.format.extent6190346 bytes
dc.format.extent4861131 bytes
dc.language.isoen_US
dc.subjectapplications programmingen_US
dc.subjectsoftware designen_US
dc.titleProgrammable Applications: Interpreter Meets Interfaceen_US


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