Mechanism Design With Approximate Player Types
dc.date.accessioned | 2011-02-22T21:30:08Z | |
dc.date.accessioned | 2018-11-26T22:26:32Z | |
dc.date.available | 2011-02-22T21:30:08Z | |
dc.date.available | 2018-11-26T22:26:32Z | |
dc.date.issued | 2011-02-16 | |
dc.identifier.uri | http://hdl.handle.net/1721.1/61008 | |
dc.identifier.uri | http://repository.aust.edu.ng/xmlui/handle/1721.1/61008 | |
dc.description.abstract | We investigate mechanism design when the players do not exactly know their types, but have instead only partial information about them. | en_US |
dc.format.extent | 18 p. | en_US |
dc.relation.isreplacedby | MIT-CSAIL-TR-2011-024 | |
dc.relation.uri | http://hdl.handle.net/1721.1/62296 | |
dc.subject | Type uncertainty | en_US |
dc.subject | Mechanism Design | en_US |
dc.subject | Auctions | en_US |
dc.subject | Social Welfare | en_US |
dc.title | Mechanism Design With Approximate Player Types | en_US |
Files in this item
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MIT-CSAIL-TR-2011-009.pdf | 932.0Kb | application/pdf | View/ |