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A Computational Theory of Visual Surface Interpolation

dc.date.accessioned2004-10-04T14:52:24Z
dc.date.accessioned2018-11-24T10:13:00Z
dc.date.available2004-10-04T14:52:24Z
dc.date.available2018-11-24T10:13:00Z
dc.date.issued1981-06-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6343
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/6343
dc.description.abstractComputational theories of structure from motion [Ulman, 1979] and stereo vision [Marr and Poggio, 1979] only specify the computation of three-dimensional surface information at special points in the image. Yet, the visual perception is clearly of complete surfaces. In order to account for this, a computational theory of the interpolation of surfaces from visual information is presented.en_US
dc.format.extent26747958 bytes
dc.format.extent18830327 bytes
dc.language.isoen_US
dc.titleA Computational Theory of Visual Surface Interpolationen_US


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