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A Comparison of Hardware Implementations for Low-Level Vision Algorithms

dc.date.accessioned2004-10-04T15:14:34Z
dc.date.accessioned2018-11-24T10:14:32Z
dc.date.available2004-10-04T15:14:34Z
dc.date.available2018-11-24T10:14:32Z
dc.date.issued1989-11-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6521
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/6521
dc.description.abstractEarly and intermediate vision algorithms, such as smoothing and discontinuity detection, are often implemented on general-purpose serial, and more recently, parallel computers. Special-purpose hardware implementations of low-level vision algorithms may be needed to achieve real-time processing. This memo reviews and analyzes some hardware implementations of low-level vision algorithms. Two types of hardware implementations are considered: the digital signal processing chips of Ruetz (and Broderson) and the analog VLSI circuits of Carver Mead. The advantages and disadvantages of these two approaches for producing a general, real-time vision system are considered.en_US
dc.format.extent5442007 bytes
dc.format.extent2098467 bytes
dc.language.isoen_US
dc.titleA Comparison of Hardware Implementations for Low-Level Vision Algorithmsen_US


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