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An Efficient Correspondence Based Algorithm for 2D and 3D Model Based Recognition

dc.date.accessioned2004-10-04T15:31:29Z
dc.date.accessioned2018-11-24T10:14:59Z
dc.date.available2004-10-04T15:31:29Z
dc.date.available2018-11-24T10:14:59Z
dc.date.issued1990-10-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6563
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/6563
dc.description.abstractA polynomial time algorithm (pruned correspondence search, PCS) with good average case performance for solving a wide class of geometric maximal matching problems, including the problem of recognizing 3D objects from a single 2D image, is presented. Efficient verification algorithms, based on a linear representation of location constraints, are given for the case of affine transformations among vector spaces and for the case of rigid 2D and 3D transformations with scale. Some preliminary experiments suggest that PCS is a practical algorithm. Its similarity to existing correspondence based algorithms means that a number of existing techniques for speedup can be incorporated into PCS to improve its performance.en_US
dc.format.extent3264362 bytes
dc.format.extent1287336 bytes
dc.language.isoen_US
dc.titleAn Efficient Correspondence Based Algorithm for 2D and 3D Model Based Recognitionen_US


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