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Geometric Structure of the Adaptive Controller of the Human Arm

dc.date.accessioned2004-10-20T20:49:54Z
dc.date.accessioned2018-11-24T10:23:22Z
dc.date.available2004-10-20T20:49:54Z
dc.date.available2018-11-24T10:23:22Z
dc.date.issued1993-07-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/7210
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/7210
dc.description.abstractThe objects with which the hand interacts with may significantly change the dynamics of the arm. How does the brain adapt control of arm movements to this new dynamic? We show that adaptation is via composition of a model of the task's dynamics. By exploring generalization capabilities of this adaptation we infer some of the properties of the computational elements with which the brain formed this model: the elements have broad receptive fields and encode the learned dynamics as a map structured in an intrinsic coordinate system closely related to the geometry of the skeletomusculature. The low--level nature of these elements suggests that they may represent asset of primitives with which a movement is represented in the CNS.en_US
dc.format.extent33 p.en_US
dc.format.extent630731 bytes
dc.format.extent1548054 bytes
dc.language.isoen_US
dc.subjectmotor learningen_US
dc.subjectforce fieldsen_US
dc.subjectvirtual environmentsen_US
dc.subjectmotorscontrolen_US
dc.subjectinternal modelsen_US
dc.subjectreaching movementsen_US
dc.titleGeometric Structure of the Adaptive Controller of the Human Armen_US


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