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Exploring Object Perception with Random Image Structure Evolution

dc.date.accessioned2004-10-20T20:50:11Z
dc.date.accessioned2018-11-24T10:23:25Z
dc.date.available2004-10-20T20:50:11Z
dc.date.available2018-11-24T10:23:25Z
dc.date.issued2001-03-01en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/7221
dc.identifier.urihttp://repository.aust.edu.ng/xmlui/handle/1721.1/7221
dc.description.abstractWe have developed a technique called RISE (Random Image Structure Evolution), by which one may systematically sample continuous paths in a high-dimensional image space. A basic RISE sequence depicts the evolution of an object's image from a random field, along with the reverse sequence which depicts the transformation of this image back into randomness. The processing steps are designed to ensure that important low-level image attributes such as the frequency spectrum and luminance are held constant throughout a RISE sequence. Experiments based on the RISE paradigm can be used to address some key open issues in object perception. These include determining the neural substrates underlying object perception, the role of prior knowledge and expectation in object perception, and the developmental changes in object perception skills from infancy to adulthood.en_US
dc.format.extent14196504 bytes
dc.format.extent1545031 bytes
dc.language.isoen_US
dc.titleExploring Object Perception with Random Image Structure Evolutionen_US


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